#include "ofMain.h"
#include "tspsApp.h"
#include "ofAppGLFWWindow.h"

//========================================================================
int main( ){

    ofAppGLFWWindow window;
	ofSetupOpenGL(&window, 1024,768, OF_WINDOW);			// <-------- setup the GL context
    
	// this kicks off the running of my app
	// can be OF_WINDOW or OF_FULLSCREEN
	// pass in width and height too:
	ofRunApp( new tspsApp());

}